January 19, 2011

Signature Banner

I'm looking for a new sig banner. I love the modeling that was done for this one:






mainly due to the face on the left side. It was pro.

I loved this one:









Due to the awesome job done on the ship-having it overhang the actual signature.

What I'm looking for now is a combination of those two things with the Tengu replaced by a Nyx :)

Contact me in game if you have any offers/banners/etc.

Whichever one I choose will get a blog entry with samples/fees/etc. (advertising) as well as my testament of excellence (if I choose it its probably really good).

Who wants carrier kills?

Due to real life and just being busy I haven't had time to post about an awesome roam we had last week.

First off we tussled with 2 fleets at once-an armor hac gang and a shield fleet. We were at range on the 9-V gate in 5-D and they jumped into us. Although together they numbered more than 150 they wouldn't take the fight against my 50 and reapproached and jumped out. http://www.killboard.it/?a=kill_related&kll_id=247808

We still took quite a few of them down.

We also managed to snag an Abaddon and Megathron that were too slow warping off next door.

Both gangs ran afterwards.

We moved north and hit up the WI/WTF constellation of 0-C. I jumped in with the Broadsword along with my dictors and bubbled station. 2 min later, as I call gang gang in-an Archon warps to station on the backside (no bubbles up on that side). I curse my luck as he lands at 0... then watch suprisingly as he bounces-hard.

Archon starts floating off station. 5... 10... 15... 20... km off station. I get him focus pointed, gang is already landing and we go to work. A Thanny and Chimera undock to try and help him but they Archon is out of rep range. He drops really fast, and Thanny starts slowboating around the side of the station to give him reps. We jam up the Thanny and keep on the Archon. Then Cardking tells me "dude the Thanny is off station he just smartied my drones". I have gang start bumping the Thanny further off while shooting the Archon.

Archon goes down. Thanny is now primary. By this point another Thanny has joined the Chimera on the undock, both are wisely humping the station. I put all jams on the second Thanny and hit the first Thanny. He drops very quickly. The other two carriers dock up immediately.

http://www.killboard.it/?a=kill_related&kll_id=247844

We give GFs in local and move on with smiles on our faces.

SBU's

Lets clarify a few things-due to dumbasses at EVENews and other super-spinners.

2. TWO. T-w-o SBUs were onlined in 9R4. That means that after downtime the system was NOT vulnerable.

The two that onlined were automatically removed. There was one (1) o-n-e that was onlined afterwards. This meant that at NO TIME was the system vulnerable.

Secondly-there was NO CAP FLEET logged off in system. There was a Sabre (me) Rapier X 2 and Viator X 1.

Thats it.

NO sieging. No logged off cap fleet. No vulnerability. It amazes me how many idiots there are out there who eat that shit up. It also amazes me that evenews has surpassed fox news and is now absolute garbage.

That is all.

January 18, 2011

SBUs

Last night me and a few friends put SBUs up in 9R4. We onlined only two.

My character Perseus Kallistratos didn't online any of them-yet logging on today I get

ExploitingFrom: GM Nythanos


To: Perseus Kallistratos
This is an official warning for using an exploit. Exploiting bugs in game mechanics, including placing SBUs to online over an extended downtime, is a EULA Violation and any further violations of this nature may lead to a permanent ban being placed upon your account.

I laughed.

January 13, 2011

Redemption

After yesterdays alliance fiasco I decided to run a Snipe HAC gang to get some semblance of decency out of the evening. Ladyscarlet's comment in FC it prompted me a bit. After the fiasco (nightmare) in 9R4, she said something like "Team Max will have to make killboard green again".

Wow.

So for 2-3 hours of cloaky camping and maybe 10 kills... and who knows how many losses (last night was several bombers) that was a slap in the face. Not a nice one.

I said screw that shit.

So after 2 hours of cooldown/cleaning/Black Ops I started a gang. Took a long time to get a small gang together (25 people) but we rolled out anyways. We first engaged an armorhac gang which was coordinating with a shield gang (both Northern Coalition).

Basically we bridged to Z-3 and started down the pipe towards Cloud Ring. The AHAC gang was nowhere to be found. A Cov Ops was reporting our movements and following us, so next gate I reapproached and when he came in, we killed him.

Then we jumped into a small TEST gang on small stuff and raped it in good fashion. The AHAC gang was also in system and my scout said nothing on directional scan. So jumping to E-B and killing the small TEST gang was cool until 30 some AHACs landed on the gate. I had fleet burning at the sun full speed but 4 (four) HACs died.

I was livid.

3/4 were fit correctly-I know one or two got webbed hard but the bottom line is that they didn't broadcast for reps. We had 5 Scimitars. Not cool. If you don't broadcast you don't get reps. Most smart people have a hot key for shield broadcast.

So we fought and lost 4 HACs while killing a Deimos and 4 crap ships. I was worried about the lack of bubblers/tacklers but kept us going. They had all jumped out after deagressing... and refused to jump into us. Over 70 people with their two gangs and they wouldn't jump in. Same story different day.

So we went 9R4. Landing on 9R4 gate the enemy gang jumped in... but held on the in gate.

Sweet mother grow a pair. We jumped into 9R4 and reapproached. They warped to 9R4 and held on the other side while we burned off. Wow... same story same day now.

Best Path had a 10 man gang in system with us so I had them come over to our gate. I MWD'd my HACs to the gate at 0 to see what the timid brosefs next door would do.

YAY THEY JUMPED IN FINALLY WOOHOO.

We burned off the gate and started fighting with the AHACs. The shield fleet was nowhere to be found, just the WI. We had even numbers in this fight, but lack of DPS from our LR HACS combined with 5 Guardians was a bit rough. They couldn't hit us and we couldn't break their tanks. I tried a new tactic in fleet that Dienekes had discussed and bam... Lachesis down. That Lachesis took over 50,000 damage.

Damn.

Next, Guardian. Bam he went down. At this point they deaggressed and jumped out. We looted field and sat there waiting. Shield gang joined AHAC gang next door.

and we waited...

"OK guys MWD to 0 on gate"

They jumped in again, and we burned off shooting all the light tackle and crap, then dropping anything that moved out towards us. They deaggressed (if they even bothered aggressing). It was quite fun. They didn't want to fight anymore. It was comical. Battle report here. Much better :)

We went back to 6VDT, reformed and hot dropped a small gang camping K8L. One Hurricane and one of the two Onyx's got out. Battle report here.

We then rolled to Cloud Ring. First stop? TEST station in 00TY. Killed this autocannon Typhoon on the way.

Once in 00TY I warped to station and bubbled up. Rattlesnake, and Dominix warped in on other side-Rattlesnake instadocked but Dominix turned around burned off and warped then laughed about it in local.

Ook?

Dictors landed on station and bubbled the hell out of it. Smack went up in local including "station bubbled". Yet when I bumped local 20 with my HACs two Drakes warped in on the station.

LOL

One got out (no interceptors could grab tackle = fail) but the other got caught and died. Even local intel didn't help him.

We stayed on undock and watched a Noctis cruise in 100km off station. He managed to get tackled by one of our ceptors and died to our HAC fire.

LOL

Then a carrier undocked and reapproached station-Gallente tower station has a big undock cavity and he moved right up into it. We shot him into low armor within 1 minute and he docked. Bored by this stupid game we left. 3 Kills (dumb losses tbh)

Rolled up towards G8, but it was pretty empty. On the way home I jumped into QXW- and found a Dramiel sitting at 0 on my in gate. I held cloak, then approached pulsed MWD and bubbled up.

Crossing my fingers, I smiled when he jumped instead of burning off. In MJYW- he tried to reapproach. Tried. Dramiel kill here.

In Ei- I found a Jaguar landing on my in gate. Same story as Dramiel-except this guy let me bubble him and approach to scram range. I proceeded to scram him. Instead of jumping he THEN tried to burn off. I called in the HACs. AB fit means not very fast, and after my bubble cycled down (while scram was still on him) I loaded focus point and started MWDing. Broadsword with bubble = slow. Without bubble = fast. I had him half dead by the time gang loaded grid. Jaguar kill here.

As we were pulling repots of a Drake/Abaddon combo were reported. Lachesis got hero tackle and held while our gang burned 3jumps to kill them. Both went down.

Good night except for the first engagement.

Oh, and Manny from Havoc (former -A-)...

"Maverick Navy had a corp meeting and decided to give it till the end of the month. If things don't improve they are out.
~ Take some time and think about what I just said ~
Pause
Pause
Pause
Yea when the Maverick Navy is ready to walk out on you .... wow are there even words for this?"
 
Hes been so busy running 3 man gangs with whatevers left of Havoc in his former space while simultaneously posting NC ass-kissing posts on Kugu's that he still thinks -MVN- is a small time Atlas corp. Obvious troll is still troll :)
 
Nice try dooder.

What A Mess

Two nights ago we (USTZ-roam/alliance/whatever) SBU'd 9R4 PNQ and 3WE. This was in conjunction with Zammas' op during early EUTZ (Aussie TZ). His op was to kill SBUs and rep some stuff. I figured that we would also give them some stuff to reinforce.
Zammas busted his butt and repped stuff. I get this. I understand it is tedious work. But he was unable to spare any manpower from repping/shooting SBUs to go put TCUs in 9R4 and PNQ into reinforce and kill one TCU in 3WE. And no op was posted when he couldn't hit the TCUs. No FC would take it. In a EUTZ heavy alliance-no FC.

So after a late night, where I FC'd from 6pm to about 3am, and flew a dictor in fleet until 5AM, I get on in USTZ afternoon and guess what?
PNQ/9R4/3WE are STILL vulnerable. Meaning they hadn't been hit, nor had NC hit the SBUs.
The vulnerability was up for 8 hours. 8 long hours with no response from NC or us. I know we were killing SBUs in our friend's constellation. But hot damn... it took 10 min to kill the TCU in 3WE. It wouldn't have taken much longer than that to reinforce 9R4 TCU. PNQ TCU as well.
Anyways.
This realization of still vulnerable systems caused Cardking and myself to use a fleet formed for a possible titan kill (Bundus found a FA Levi camping a drag bubble) to go to 3WE. Goons had not yet started forming for their 9R4 save op when we started hitting the TCU in 3WE. They formed 200 people rather quickly when we did though. We got sys-k on the line and brought 100 drakes up from Period Basis.

We finished off the 3WE TCU and burned to Z3 to wait for Sys k. NC had 250 in PNQ and were (finally) shooting our SBUs. After those were down they moved to 9R4, now up to 350 in their fleet.

SYS K arrived and we bridged into Q-X with decoy cyno in 9R4. NC didn't fall for bait and sat on station. We jumped in, they sat on station. We warped in for the fight.

On station lag was pretty bad. Some body started broadcasting targets as well-which was pretty stupid and uncalled for. I had people sorting A-Z for targets... but due to the lag locking was really slow. As stated later (after the engagement) most Maelstroms had only gotten a couple volleys off when Sort Dragon told everyone to switch from A-Z to Z-A
...

This then wasted the next 30 seconds unlocking five targets and relocking five targets. After the fight he made some rant about "it worked in my fleet fight before, asdjfhalksjdfhalsdf..."

I simply told him it was really laggy and stupid and he wasn't the FC so wasn't sure why he did that. Just because it worked for Zammas' fleet (It was actually Zamma's fleet, Sort is only FC when things go well, when things don't go well he wasn't the FC. Works really well for political cred inside IT where most leadership isn't actually in the fleet).

The 24 Scorpions they had on field were extremely effective. Hats off to the NC guys for that. Assuming 1/3 or 1/2 of their jams were getting off, thats 24 of our Maelstroms that were not working. Just as I and a few other FCs said months ago-Scorpions are effective. They removed over 1/3 of our Maelstroms from the fight before even killing them.

The initial engagement started going downhill at this point shortly after warping in on the station. We warped fleet to a pos and planned exit strategy. I checked out SPLE- and it was clear. We had fleet align to Q-X gate and announced warp out would be to Q-X. We then fleet warped to the SPLE- gate.

We landed on the edge of a bubble.

Shit.

I had gang align to Q-X as Goons would respond quickly (I was told that they were relying heavily on TS spy). Over CC I was told Q-X was clear.

It was not.

We warped right into their waiting fleet. Most of the deaths this evening came from that intel failure. Many safed up in Q-X. Many escaped through SPLE-. Some safed up in 9R4 and got out later. At that point fleet was split and we tried to get as many safely home as we could.
So yeah. Our eggress got screwed. We managed to save a lot of the fleet (all things considered) but it should have been smoother.
If you are FC-you make the calls. If you are co-FC you run ideas by FC instead of blurting out on comms what you think (unless asked by the FC, ie hes not on field or something). There was a helluva lot of chatter. Too many backseat comments and bullshit. One of the reasons I love running my gangs. There are only a couple people who talk on CC-and a couple more on who mainly listen. They know their places and we run smoothly. Huge alliance gangs are like herding cattle... and if you have too many cowboys trying to run the show you get a damn stampede.

However, 3WE TCU was killed.

We gave them a fight instead of running.

Fight was not horrendous, just the egress. We learned some new things in the fight, despite the heavy losses disengaging.
I also got more flak from alliance about "fun roaming" when I complained that SBUs were up for a whole day and no one in ITs notorious "EUTZ advantage" did anything about it. I was told Zammas was burnt out from the repping...

Cool. What about the other EUTZ FCs...?

I mentioned I FC for 4-7 hours a night and was told my "fun roams" don't mean anything and don't count.

Whoooooaaaaa not so fast.

So roaming in hostile space with fast moving ships doesn't count as FCing these days? Damn-I missed that memo. Fun gangs that net kills, gain participation and drop SBUs for an imaginary EUTZ number advantage is useless.

Get this:

IT Alliance considers the cloaky 20 man fleet that sits in the Cloud Ring pipe nightly reimbursible and effective. In fact, they would rather I FC 20 bombers and sit in the pipe all night. Granted, it would be less risky (although we seem to lose quite a lot of ships in those cloaky camp gangs) but talk about boring as hell. I don't know about the rest of IT-but I play EVE to have fun.
So for now, I continue to run the "MVN Roam" each night and get between 25-50 in fleet. The guys in my gangs are getting better and better at following orders. I get fan mail about how fun they are to be in. Imagine that.... fun while playing EVE?

If you value your fleet members, value keeping them alive, call them out when they do dumb things AND teach them to do it right, and just overall not treat them like shit.... its amazing what happens. They actually HAVE FUN and join the next night.

Soap box done. Next post will be about HAC roam last night.

January 10, 2011

Fun Times and Horrible Mistake

Funny news. First off Easley informed me that CCP Soundwave - aka Stoffer Ninjapirate (a former Goon director before joining CCP) is working on a dev team called "Team Best Friends Forever."


BFF, where have I heard that before! Oh yeah, the NC motto for the last year.

So isn't it amusing that CCP Soundwave announces he has been working with "Team BFF" for a year? - http://www.youtube.com/watch?v=5kz_iTDsS00&feature=youtube_gdata

And here he is as a Goon at fanfest - http://www.youtube.com/watch?v=j1sdTzj9iac
TLDR Version -- CCP = NC = Carebear expansions

How about all those R32 technetium moons in the North these days? Prom and Dyspro has never been the same...

Oh and TEST lost this gem: http://eve-kill.net/?a=kill_detail&kll_id=8498381

Same guys who always laugh (brag) that they don't have any money etc. etc. etc. Also, ironically enough, all of the NC guys were laughing at "lol Kapelle" who don't do anything.

Oops.

Anyways, back to business...

Last night I took out a roam earlier in the day so that EUTZ guys could participate. Started off quite nicely.

Attempted to intercept a 30 some odd WI gang that went in to the PXF- constellation. We only caught the tail end which was a bunch of battle haulers... http://www.mavericknavy.com/killboard/?a=kill_related&kll_id=50647

The rest of the gang high tailed it home or safed up and logoffski'd, except this Vagabond we snagged http://www.mavericknavy.com/killboard/?a=kill_detail&kll_id=50644

Continued heading north-came very close to a Tengu kill but Bundus the fearless tackler broke cloak early to tackle the tengu in the Sanctum and I landed 5km out of long point range. Pop went Bundus in his Manticore and off the Tengu warped.

As we entered Pure Blind with me scouting, I jumped into a system with an enemy gang of about 10-15, Vagas Cynabals fast stuff. My fleet was just entering the previous system. I broke cloak and dropped hictor bubble but the enemy composition jumped through and safed up in the next system. We only managed to pop the two slowest ships in their gang, a Hurricane and Zealot (and those aren't that slow tbh). http://www.mavericknavy.com/killboard/?a=kill_related&kll_id=50650

We headed into a dead end constellation in Fade, in search of a fight. Down into Wrecking Shots, whom MVN have history with. Wrecking shots used to live in Delve with MVN, and then left without any real warning-joining the NC. Wasn't the best of departures.

We went all the way to the end of the pipe and started back out. I figured we would get a fight on the way out-little did I know how many they would form up.

In GME- we held, as scout reported close to 100 NC on the other side in C4C waiting for us. BC heavy with lots of Drakes and other random stuff. Didn't seem to organized.

We waited for 15-20 minutes, as their fleet grew to 160 in size (only about 130 on gate). Their FC refused to jump into my 48 man gang. Refused.

No balls.

I warped gang down to the gate, to see if I could force a "false start".

It worked, and their dictor decloaked bubbled and local spike-but only a little.

The result http://www.mavericknavy.com/killboard/?a=kill_related&kll_id=50661

9 Kills no losses.

Ooops.

We waited some more... and nothing. The NC were content to sit and wait even with the 3-1 odds and their "nano" BC gang.

So we jumped into them. I immediately lost 2 ships as Scimitars were unable to keep up with the targets. NC were randomly shooting all kinds of stuff. We started to get range, were about 70 off the gate (out of range of all the Drakes and crap that were sitting at 0 on the gate still) and were plinking off light tackle that was chasing us, in the perfect position to start raping the unorganized mess when... I entered warp?

WTF????

I couldn't believe this. For those that understand snipe hacs... we were in the perfect position. All damage dealers were outranged. Expensive T2 ships and tacklers were chasing us-not damage dealers and easy to kill. They had points on some of our hacs but our hacs were getting reps, and within 30-45 seconds most of the tacklers would be dead and we could start dancing with the slower Drakes and Canes that were stupidly trying to chase. The initial burn out had killed 2, maybe 3 ships, which with facing the 130ish on the gate was superb.

But now I was in warp. Leaving behind 5-6 snipe hacs tackled, no longer with reps to keep them alive. They died.

In warp to a moon that may or may not have a pos.

I made a snap decision. C4C was a pipe-one in gate one out gate. Hostiles were busy nom noming my fleet members who got left behind. As angry as I was and the fleet members were, we had to GTFO.

http://www.mavericknavy.com/killboard/?a=kill_related&kll_id=50674

Most of the losses were MVN.

"Fleet when you land, immediately warp L-C jump on contact"

I jumped on contact with gang. Some gang members, for whatever reason, were slow. They got caught by the pursuing fleet in L-C. Pretty unacceptable as we had plenty of time for the main fleet to get through.

We burned one more jump and aligned off, waiting for jump ins.

They didn't come.

Apparently the enemy fleet was too busy screaming at eachother. Horrible FCing, his fault, no his fault, bla bla bla. General failure and finger pointing.

I guess the few kills they got weren't good enough-they expected to nom nom my entire gang. I don't think they realized that that fleet warp gave them most of their kills and kept them from getting PWNed. But I do agree on one thing. Whoever was in control (?) failed hard as there were obviously no primaries called, as their fire was spread all over the place.

I was still white hot angry though. People that fly with me know that when I am aggravated by stupidity I yell. When I am truly furious I get very quiet. So, in a quiet voice I asked a simple question.

"Who the fuck warped my fleet off the field".

Silence.

"It was me, it was an accident I hit the warp fleet button".

There it was... the guy in FC position for bonuses, in a panic, warped the fleet out. Instead of just his Scimitar, he warped everyone not tackled off the field, leaving everyone tackled to die.

"I was getting hit hard and had to get out".

Upon further analysis, the BNC member was afterburner fit. No wonder he was hit. While all the other Scimitars were safely ahead of the HACs and out of enemy firing range and repping my damage dealers, he was falling behind with his stupid ass afterburner fit Scimitar taking fire. Panicking he warped... the fleet.

I feel it necessary to mention that not only did I specifically say "MWD Scimis twice", Dienekes mentioned it multiple times and the logi channel specifically states it.

Fail fits kill people. Usually only yourself... but in this case it hammered my fleet.

Anyways...

We were aligning off when I made a decision...

The enemy "defence" (lame ass no ballsack camping) fleet was standing down. No FC, and everyone was going home to continue shooting Guristas. What better time to turn around and hit them again?

So we did. Right back into O-C. They flipped out.

We waited on station while hero build up hour started all over again. They got like 80 in fleet and still no fight. So I warped us to VRH-, jumped on contact and started aligning with dictors at 0. They jumped right into us... BAM. The fight that should have happened actually happened (with half the targets unfortunately) and

http://www.mavericknavy.com/killboard/?a=kill_related&kll_id=50699

happened.

Twelve kills-no losses. Half their gang never aggressed and burned back to the gate jumping out. Isn't it sad the people that actually have the balls to shoot die and the cowards are able to jump out and live?

We rolled home, as the roam was approaching 4 hours and Euros needed sleep. I blamed it on the spinning ships in VRH- for almost an hour waiting for the NC FC (if there was one) to jump into us and shoot at us with his (her?) 150 man gang.

Am I mad? Yes. Writing about it re-fired me up. I mean really-fleet warping? I felt horrible for the fleet members that got left behind.

After the fleet got home, the fleet warper got into channel with Dienekes and myself and offered to help pay for the ships lost. You see, snipe hacs aren't sanctioned by IT alliance. The EUTZ guys dictate, and they think that there slow lumbering fleets will work when outnumbered and roaming hostile territory. Knowing this to be not true, I run SHACs instead. But no reimbursement is allowed. So all the members of my gangs contract Cardking or myself the loot after each roam. This loot is sold and put on a cyno alt of mine (that holds no money of mine) or given out in loot form to reimburse losses. Only correctly fit ships lost following orders are reimbursed. So the SHACs with trimarks, or without large shield extenders, etc. are NOT reimbursed. With his isk I was succesfully able to reimburse all the HACs/Scimitars lost (barely) by dipping into funds and loot from prior roams. We usually have little to no losses and last night was horrendous.

It was nice that we turned around and fought the NC again though, and everyone (left) in fleet agreed. Hopefully some of the guys unfamiliar with my fleets realize thats how it is supposed to be run. The fleet warp was the exception.

Apparently some forum posts from the CEO forums were leaked. Interesting stuff, as you can see the internal conflict as ego centric old guard IT guys think that position (political) is more important than results. Gives an idea of why we are in the current position we are. "I will deploy only if I agree with the deployment" is the worst attitude I have ever seen. Coming from a CEO it makes me wonder what the general membership is thinking.

Oh well. Whatever happens will happen. I'm just going to keep making the best of whatever situation I'm in.

That is all.